我的世界基岩版 beta& Preview 1.19.0.24/25
我的世界基岩版beta& Preview
1.19.0.24/25
以下内容来自于Minecraft官网
中文为机器翻译仅供参考,请以英文原文(第二部分为原文)为准
发布时间:2022年4月14日
关于《我的世界》预览和测试版的信息:
- Beta版本:1.19.0.24 | 预览版本:1.19.0.25
- 虽然预览版和测试版之间的版本号不同,但游戏内容没有区别
- 这些进行中版本可能不稳定,可能不代表最终版本质量
- Minecraft预览可在Xbox、Windows 10/11和iOS设备上使用。更多信息请访问 ataka.ms/PreviewFAQ
- 该测试版可在Xbox、Windows 10/11和Android(Google Play)上使用。要加入或退出测试版,请参阅ms/JoinMCBeta了解详细说明
这是本周测试版的新功能列表!一如既往,请搜索并报告您可能在bugs.mojang.com上找到的任何错误,并向我们发送您的反馈。
Xbox上的《我的世界》预览
- Xbox Series X|S玩家在启动Minecraft Preview时可能会收到错误消息(代码0x8b050033)。
- 卸载并重新安装Minecraft预览以完成更新并解决错误。
观众模式
我们一些更老鹰眼的玩家可能已经注意到,上周的测试版和预览版包含支持观众游戏模式的早期功能,该模式在游戏中意外提供。我们知道这是《我的世界》基岩版的首要功能请求,我们的开发人员一直在努力为您带来此功能。
我们目前正在开发观众模式的第一次迭代,以获得您的反馈,为下一次迭代做计划。然而,我们还有很多工作要做!第一次迭代不会在1.19之前及时完成,因此我们将在即将到来的测试版中将其移动到实验切换。在我们为您提供更完善的版本之前,请考虑不支持基于此功能构建的任何内容或地图,因为此功能将发生变化和发展。在第一次迭代发布之前,我们不会接受与观众模式相关的错误报告,因为该功能可能会在开发过程中发生变化。
功能和错误修复
恢复指南针
- 可以使用回声碎片制作新的恢复指南针,这些碎片只能找到,是古城箱子所独有的*
- 与普通指南针不同,恢复指南针将指向你最后死的地方
- 如果你不在上次死亡的维度,或者你还没有在你的世界里死,它会随机旋转
- 它可以用1个指南针制作,周围环绕着8个回声碎片
- *回声碎片将在未来的更新中作为战利品在古代城市提供
斯库尔克·史里克
- 调整了Sculk Shrieker的尖叫粒子(MCPE-153007)
- Sculk Shriekers不应该被红石激活触发
- 在Sculk Shriekers中添加了cent_summonblockstate,以确定Shriker是否可以触发典狱长产卵。只有一代人放在黑暗和古代城市的Sculk Shriekers才会将这种状态设置为现实(MCPE-153801)
- 在尖叫时逃离Sculk Shrieker不再是阻止传唤典狱长的可行方法
- Sculk Shrieker不再试图以和平模式催生典狱长
- Sculk Shrieker现在在附近的玩家中传播了最高威胁级别,而不是最接近的玩家的威胁级别
典狱长
- 典狱长现在在受伤时有一个受伤的动画(MCPE-153575)
- 修复了典狱长的胸腔紫外线与右卷须紫外线重叠的错误(MCPE-153797)
- 当生气时,典狱长现在将优先考虑玩家而不是暴徒
- 改进了典狱长嫌疑人跟踪游戏行为,并增加了典狱长的“嗅觉”范围
- 在创意模式下产卵典狱长不再对玩家应用黑暗效果(MCPE-153536)
加固深板
- 增强的深板不能再被活塞推(MCPE-153548)
红树林沼泽
- 红树林沼泽生物群落的生成现在与Java版相当
青蛙
- Froglight和Frogspawn块现在有新声音(MCPE-153195,MCPE-153193)
- 青蛙产卵现在被称为青蛙产卵(MCPE-153210)
山羊角(实验)
- 山羊角的声音现在是即时的
- 在Pillager前哨添加了山羊角变体
- 移除了铜角。虽然社区反馈大多是积极的,但铜角是一个有趣的实验,没有完全达到我们的设计目标,所以我们决定删除它。我们理解人们可能会感到悲伤,但为了能够尝试新的和有趣的东西,我们有时需要能够删除实验功能。这为未来更好的功能留出空间!
触摸控制
- 玩家现在可以在船上更改热键项目插槽(MCPE-153762)
阿拉伊
- 修复了如果非所有者玩家在追逐所有者时从Alay拿走物品时可能发生的崩溃
- Allay现在每秒再生两个生命体
带胸部的船
- 带箱子的船组现在在库存中有正确的翻译(MCPE-153345)
- 带胸部的红树林船现在有一个制作食谱(MCPE-153738)
泥砖
- 制作泥砖现在可以正确地从一个工艺中提供四块泥砖
游戏玩法
- 将酿造站结果插槽的堆栈限制设置为1,以避免在酿造完成后覆盖输入堆栈
- 修复块参数为未知块时block_placer组件中的崩溃
- 受重力影响的块现在可以正确落在可更换的块上(MCPE-152937)
- 板现在可以连续放置(MCPE-151887)
一般
- 修复了在新的“创建新世界”屏幕上单击按钮的顶行像素无法正确触发其操作的问题(MCPE-153239)
图形化
- 修复了玩家在创意模式下站在熔岩大锅中导致火灾动画闪烁的错误(MCPE-148999)
项目
- 修复了白色染料、黑色染料、棕色染料和蓝色染料的错误名称(MCPE-153522)
稳定性和性能
- 修复了口袋UI配置文件上未显示的附魔选项
香草奇偶校验
混合
- 水平块混合的几项改进
命令块
- 当命令块使用/克隆命令克隆自己两次时,克隆的命令块现在将在第一次尝试时激活(MCPE-122188)
技术更新
命令
- 命令选择器现在将正确识别玩家的名字,而不是他们的姓名标签
- 现在,在客户端完成加入之前触发的标题命令将显示,而不是被忽略
暴徒
- is_moving过滤器现在在演员移动时返回正确的值
莫朗
- 使用许多OR或AND运算符解析Molang表达式时,避免在某些设备上崩溃
一般
- 领带消耗动画以消耗持续时间
此测试版中的已知问题
- 如果不打开用户界面,交互块(如Hoppers)就无法连续移动放置
Information on the Minecraft Preview and Beta:
- Beta Version: 1.19.0.24 | Preview Version: 1.19.0.25
- While the version numbers between Preview and Beta are different, there is no difference in game content
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Xbox, Windows 10/11, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions
Here’s a list of what is new in this week’s Beta! As always, please search and report any bugs you may find at bugs.mojang.com and send us your feedback.
Minecraft Preview on Xbox
- Xbox Series X|S players may receive an error message (code 0x8b050033) when launching Minecraft Preview.
- Uninstall and reinstall Minecraft Preview to complete the update and resolve the error.
Spectator Mode
Some of our more eagle-eyed players might have noticed that last week’s beta and preview contained early functionality supporting the spectator gamemode, which was accidentally made available in the game. We know that this is a top feature request for the Bedrock Edition of Minecraft, and our developers have been working hard to bring you this feature.
We are currently working on developing the first iteration of spectator mode to get your feedback to plan for the next iteration. However, we still have a lot of work to do! The first iteration will not be finished in time for 1.19, so we will be moving it to an Experimental Toggle in an upcoming beta. Until we have a more polished version for you, please consider that any content or maps built on this feature will not be supported as this feature will change and evolve. We won’t be accepting bug reports related to spectator mode until our first iteration is released, as the feature is likely to change during development.
Features and Bug Fixes
Recovery Compass
- A new Recovery Compass can be crafted with Echo Shards which can only be found and are unique to Ancient City chests*
- Unlike a normal Compass, the Recovery Compass will point to the last place you died
- If you are not in the dimension where you last died, or you haven’t died yet in your world, it will randomly spin
- It can be crafted with 1 Compass surrounded by 8 Echo Shards
- *Echo Shards will be available as loot in Ancient Cities in a future update
Sculk Shrieker
- Tweaked the Shrieking particles of the Sculk Shrieker (MCPE-153007)
- Sculk Shriekers should not be triggered by Redstone activation
- Added can_summonblockstate to Sculk Shriekers that determines whether a Shrieker can trigger a Warden to spawn. Only Sculk Shriekers placed during world generation in the Deep Dark and Ancient Cities will have this state set to true (MCPE-153801)
- Running away from a Sculk Shrieker during shrieking is no longer a viable way of preventing the summoning of a Warden
- The Sculk Shrieker no longer attempts to spawn the Warden in Peaceful mode
- The Sculk Shrieker now spreads the highest threat level amongst players in the vicinity, not the threat level of the closest player
Warden
- Warden now has a hurt animation when taking damage (MCPE-153575)
- Fixed a bug where the Warden’s ribcage UVs were overlapping their right tendril UVs (MCPE-153797)
- Warden will now prioritize players over mobs when angry
- Improved Warden suspect tracking gameplay behavior, and increased the Warden’s ‘sniff’ range
- Spawning a Warden in Creative mode no longer applies the Darkness effect to the player (MCPE-153536)
Reinforced Deepslate
- Reinforced Deepslate can no longer be pushed by Pistons (MCPE-153548)
Mangrove Swamps
- Mangrove Swamp biome generation is now at parity with Java Edition
Frog
- Froglight and Frogspawn blocks now have new sounds (MCPE-153195, MCPE-153193)
- Frog Spawn is now called Frogspawn (MCPE-153210)
Goat Horn (Experimental)
- Goat Horn sound is now instant
- Added Goat Horn variations to the Pillager outposts
- Removed Copper Horn. Although community feedback was mostly positive, the Copper Horn was a fun experiment that didn’t quite live up to our design goals, so we decided to remove it. We understand people might be sad, but to be able to try out new and interesting things we need to be able to remove experimental features sometimes. This leaves space for even better features in the future!
Touch Controls
- Player can now change hotbar item slot while in a Boat (MCPE-153762)
Allay
- Fixed a crash that could occur if a non-owner player takes an item from the Allay while it was chasing its owner
- The Allay now regenerates two health each second
Boat with Chest
- The group of Boats with Chests now has the correct translation in inventory (MCPE-153345)
- Mangrove Boat with Chest now has a crafting recipe (MCPE-153738)
Mud Bricks
- Crafting Mud Bricks now correctly gives four Mud Bricks from one craft
Gameplay
- Set stack limit for brewing station result slot to 1, as to avoid getting input stacks being overwritten when the brew is complete
- Fix crash in block_placer component when the block parameter is an unknown block
- Blocks affected by gravity now fall correctly on replaceable blocks (MCPE-152937)
- Slabs can now be placed continuously (MCPE-151887)
General
- Fixed an issue where clicking on the top row of pixels of a button in the new Create New World screen didn’t properly trigger its action (MCPE-153239)
Graphical
- Fixed a bug causing the fire animation to flicker when the player is standing in a lava Cauldron while in creative mode (MCPE-148999)
Items
- Fixed incorrect names for White Dye, Black Dye, Brown Dye, and Blue Dye (MCPE-153522)
Stability and Performance
- Fixed enchantment option on Pocket UI Profile not being displayed
Vanilla Parity
Blending
- Several improvements to level chunk blending
Command Blocks
- When a Command Block clones itself twice with the /clone command, the cloned command block will now activate on the first try (MCPE-122188)
Technical Updates
Commands
- Command selectors will now correctly identify players by name instead of their name tag
- Title commands fired before a client was done joining will now show instead of being ignored
Mobs
- The is_moving filter now returns the correct value when an actor is moving
Molang
- Avoid crashes on certain devices when parsing Molang expressions with many OR or AND operators
General
- Tie consume animation to consume duration
Known Issues in this Beta
- Interactive blocks (such as Hoppers) cannot be shift-placed continuously without opening the UI
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